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| Electronic
Arts | MotorCity Online |
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Client:
Electronic Arts
is the world's leading independent developer and publisher
of interactive entertainment software for personal computers
and advanced entertainment systems.
Problem: MotorCity
Online relies heavily on re-creating urban environments of
the 1940s through the 70s and needed not only 3D modeling
and graphics expertise but also in-depth knowledge of architectural
issues.
Solution: KOMOTION
developed a series of 3D virtual environments which added
atmosphere and depth to the gameplay.
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